About ReCraft Online
ReCraft Online is a standalone web-based voxel game engine written from scratch in C++ and compiled to WebAssembly. It is a chronological tribute to the early eras of Minecraft (from Classic and Survival Test to Indev), aimed at exploring alternative evolution paths and unreleased ideas from the game's early development.
Project Origin & Independence
The project was originally started under a working title inspired by the open-source community, but it has evolved into a completely independent, custom-built C++ codebase and web client developed by arti.
Attribution and Acknowledgments
We respect the open-source community and give credit to prior preservation projects:
- Original Inspiration: CrossCraft by IridescentRose (crosscraft.io)
- Open-Source Archive: CrossCraft-Classic (MPL-2.0)
- ReCraft Source Code: github.com/arti-max/ReCraft-Online (MIT)
ReCraft Online is not affiliated with, endorsed by, or connected to Mojang Studios, Microsoft, or the original CrossCraft team. All custom code, networking architecture, and web runtime are independently maintained.